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The game revolves around the wilders, mutated rangers that try to stop the frenzy, a virus that makes monsters violent and self-destructive. The twist cuisine! Wilders hunt and then cook delicious meals to grow stronger.
I designed the different wilders based on their weapons: Cleaver, Mitts, Pan, Spit, Torch and Twine. They’ve evolved and grown qualities of those monsters they’ve hunt and fed from.
You can read more about the game and acquire it here.